Discover the women behind the video games we love--the iconic
games they created, the genres they invented, the studios and companies
they built--and how they changed the industry forever.
Women have always made video games, from the 1960s and the
first-of-its-kind, projector-based Sumerian Game to the blockbuster
Uncharted games that defined the early 2000s. Women have been behind
the writing, design, scores, and engines that power one of the most
influential industries out there. In Gamer Girls, now you can explore
the stories of 25 of those women. Bursting with bold artwork,
easy-to-read profiles, and real-life stories of the women working on
games like Centipede, Final Fantasy, Halo, and more, this dynamic
illustrated book shows what a huge role women have played--and will
continue to play--in the creation of video games.
With additional sidebars about other influential women in the industry,
as well as a glossary and additional resources page, Gamer Girls
offers a look into the work and lives of influential pixel queens such
as:
- Roberta Williams (one of the creators of the adventure genre)
- Mabel Addis Mergardt (the first person to write a video game)
- Muriel Tramis (the French "knight" of video games)
- Keiko Erikawa (creator of the otome genre)
- Yoko Shimomura (composer for Street Fighter, Final Fantasy,
and Kingdom Hearts)
- Rebecca Heineman (first national video game tournament champion)
- Danielle Bunten Berry (creator of M.U.L.E. and early advocate for
multiplayer games)
- and more!
Whether you're a gamer girl who plays video games, a gamer girl who
makes video games, or a parent raising a gamer girl, this entertaining,
inspiring book will have you itching to pick up a controller or create
your own video games!