Game User Experience and Player-Centered Design (2020)Hardcover - 2020, 7 April 2020

Game User Experience and Player-Centered Design (2020)
Qty
1
Turbo
Ships in 2 - 3 days
In Stock
Free Delivery
Cash on Delivery
15 Days
Free Returns
Secure Checkout
Buy More, Save More
Part of Series
International Computer Entertainment and Media Technology
Print Length
496 pages
Language
English
Publisher
Springer
Date Published
7 Apr 2020
ISBN-10
3030376427
ISBN-13
9783030376420

Description

This book provides an introduction and overview of the rapidly evolving topic of game user experience, presenting the new perspectives employed by researchers and the industry, and highlighting the recent empirical findings that illustrate the nature of it. The first section deals with cognition and player psychology, the second section includes new research on modeling and measuring player experience, the third section focuses on the impact of game user experience on game design processes and game development cycles, the fourth section presents player experience case studies on contemporary computer games, and the final section demonstrates the evolution of game user experience in the new era of VR and AR.

The book is suitable for students and professionals with different disciplinary backgrounds such as computer science, game design, software engineering, psychology, interactive media, and many others.

Product Details

Book Edition:
2020
Book Format:
Hardcover
Country of Origin:
NL
Date Published:
7 April 2020
Dimensions:
23.39 x 15.6 x 2.87 cm
ISBN-10:
3030376427
ISBN-13:
9783030376420
Language:
English
Location:
Cham
Pages:
496
Publisher:
Springer
Weight:
884.5 gm

Related Categories


Need Help?
+971 6 731 0280
support@gzb.ae

About UsContact UsPayment MethodsFAQsShipping PolicyRefund and ReturnTerms of UsePrivacy PolicyCookie Notice

VisaMastercardCash on Delivery

© 2024 White Lion General Trading LLC. All rights reserved.