Get your feet wet in developing visual novels and take a guided tour
through easy to follow tutorials using three of the most popular tools
(Ren'Py, TyranoBuilder, and Twine). This book uses a two-pronged
approach into the fine art of text-based games, showing you what makes
for compelling writing as well as the programming logic and techniques
needed to bring your visual novels to life.
In this book, you will uncover the rich history of interactive fiction
from the bare-bones 1970s games to the audiovisually rich modern output.
You will take a detailed look at how to work with some of the most
popular and exotic sub-genres and tropes of interactive fiction, such as
nakige ("crying game"), dating sims, and horror. Once the stage is set,
you will learn to use all-purpose programming logic and techniques in
three mini tutorial games and also learn how to deploy your titles to
both desktop and mobile platforms.
Not solely relegated to the ancient historical period of the 1980s and
1990s, interactive fiction has again become appealing to developers as
new tools became available. The visual novel is an increasingly popular
and potentially lucrative genre of video game, being deployed for
Windows, Mac, iOS, Android, and more. Game Development with Ren'Py
reveals how multi-platform tools such as Ren'Py, TyranoBuilder, and
Twine are becoming ever more plentiful for creating games in this genre.
What You'll Learn
- Gain a working knowledge of Ren'Py, TyranoBuilder, and Twine
- Examine the basics of general programming logic
- Deploy to all available operating systems and platforms
- Review different approaches to fiction writing in the context of
text-based games
Who This Book Is For
People with no programming experience who are interested in working in
the genre of visual novels or interactive fiction.