"Both burgeoning game designers and devoted gamers should consider
[Game Design: Theory & Practice] an essential read." -- Computer
Gaming World "Ultimately, in both theory and practice, Rouse's Game
Design bible gets the job done. Let us pray." - Next Generation magazine
In the second edition to the acclaimed Game Design: Theory & Practice,
designer Richard Rouse III balances a discussion of the essential
concepts behind game design with an explanation of how you can implement
them in your current project. Detailed analysis of successful games is
interwoven with concrete examples from Rouse's own experience. This
second edition thoroughly updates the popular original with new chapters
and fully revised text.