Foundations of Digital Art and Design, Second Edition
Fuses design fundamentals and software training into one cohesive
approach!
All students of digital design and production-whether learning in a
classroom or on their own-need to understand the basic principles of
design. These principles are often excluded from books that teach
software. Foundations of Digital Art and Design reinvigorates software
training by integrating design exercises into tutorials that fuse design
fundamentals and core Adobe Creative Cloud skills.
The result is a comprehensive design learning experience organized into
five sections that focus on vector art, photography, image manipulation,
typography, and effective work habits for digital artists. Design topics
and principles include: Bits, Dots, Lines, Shapes, Unity, Rule of
Thirds, Zone System, Color Models, Collage, Appropriation, Gestalt, The
Bauhaus Basic Course Approach, Continuity, Automation, and Revision.
This book:
- Teaches art and design principles with references to contemporary
digital art alongside digital tools and processes in Adobe Creative
Cloud
- Addresses the growing trend of compressing design fundamentals and
design software into the same course in universities and design
colleges
- Times each lesson to be used in 50 to 90-minute class sessions with
additional practice materials available online
- Includes free video screencasts that demonstrate key concepts in every
chapter
Download work files and bonus chapters, view screencasts, connect with
the author online and more; see the Introduction to the book for
details.
"This ambitious book teaches visual thinking and software skills
together. The text leads readers step-by-step through the process of
creating dynamic images using a range of powerful applications. The
engaging, experimental exercises take this project well beyond the
typical software guide."
ELLEN LUPTON, co-author of Graphic Design: The New Basics