This book started out as an update to my first book on Flash and XML.
Originally, the idea was to update the content with the changes to XML
in ActionScript 3.0. However, when it came to drafting the table of
contents, I realized that there was a whole audience of Flex developers
who would also benefit from a book about XML and ActionScript 3.0.
Hence, this book was born! So, my plan is for this book to cater to both
audiences: Flash designer/developers and Flex dev- opers. I've included
common code approaches, as well as topics that are specific to each
package. I've tried to show readers how to achieve the same XML results
in both software packages. This book is best suited to people who have
limited experience in the areas of XML and ActionScript 3.0. It is
really pitched at introductory level users who are keen to learn more
about ActionScript 3.0. The book is purposely simple in its approach,
showing how to achieve common tasks required for working with XML in
Flash and Flex. The Flash sections show function-based approaches,
whereas the Flex sections show how to work with custom classes.