The Fletcher Pratt Naval Wargame was one of the most successful naval
wargames of the 20th century. The straightforward rules, based on the
innovation of estimating the range in order to hit, have an enduring
fascination as a simulation of the 'big gun era' 1900-1945. As a result
of extensive research, this book brings together previously unpublished
material into a comprehensive guide to these classic rules, including:
The full rules, with previously unpublished amendments by Fletcher
Pratt. Optional rules as agreed by Fletcher Pratt. The previously
unpublished strategic game. Solo wargaming rules. Guidance on how to
play the game. Updates for the rules as suggested by Donald
Featherstone. A sample scenario by Fletcher Pratt, The Action off
Murmansk. An in-depth evaluation of the rules versus naval reality
featuring contributions from experts such as James Dunnigan, Commander
Bothwell, Fletcher Pratt and Phil Barker.