A game of cards leads Flashman from the jungle death-house of Dahomey to
the slave state of Mississippi as he dabbles in the slave trade in
Volume III of the "Flashman Papers". When Flashman was inveigled into a
game of pontoon with Disraeli and Lord George Bentinck, he was making an
unconscious choice about his own future - would it lie in the House of
Commons or the West African slave trade? Was there, for that matter,
very much difference? Once again Flashman's charm, cowardice, treachery,
lechery and fleetness of foot see the lovable rogue triumph by the skin
of his chattering teeth.