The Big Idea Gang is buddying up on a new idea for a more welcoming
playground in this chapter book series about making a case--and making a
difference.
When third-graders Deon, Kym, Lizzy, and Connor formed the Big Idea
Gang, their mission was simply to oust the old mascot in favor of
something cooler. But sales from the new mascot paraphernalia have led
to extra cash for the PTA, and you can bet this gang has big ideas about
how to spend it. A playground pirate ship! An author visit! New
basketball hoops! There are lots of ways they can think of to improve
their school; but what about a way to make it a kinder, more inclusive
place? Luckily, their teacher, Miss Zips, is skilled in the art of
persuasion. Armed with Miss Zips's persuasive tips, the Big Idea Gang
sets out to build a case for a new-and-improved Clay Elementary, and
convince the rest of the school that their idea is the best.