Packed with lots of examples and illustrations, including an 8-page
colour section, Essential Java 3D fast is an introductory textbook
for those who want to learn Java 3D fast.
The best way to learn any programming language is by writing programs.
In this book, Ian Palmer takes you through the steps to write a simple
program in Java 3D, and then shows you how to modify and add features to
this program, so you learn the key features of Java 3D.
Learn about: Writing a simple Java 3D program;
Creating Shapes;
Defining Appearance;
Animation;
Behaviours.
The examples in this book assume a working knowledge of Java and some
background in 3D graphics, in order to explain the new concepts in Java
3D.