Disney Stories: Getting to Digital explores how Disney, the man and
the company, used technological innovation to create characters and
stories that engage audiences in many different media, in particular in
Video Games and on the Internet.
Drawing on Disney films from the twenties and thirties, as well as the
writings of historians, screenwriters and producers, Disney Stories:
Getting to Digital explains how new film and animation techniques, many
developed by Disney, worked together to evolve character and content
development and produce entertaining stories that riveted audiences.
Through an insider's perspective of Disney's legendary creation process,
the book closely examines how the Disney Company moved its stories into
the digital world in the 1990s and the virtual, online communities of
the 2000s. By embracing the digital era, Disney led storytelling and
technological innovation by granting their audience the unique
opportunity to take part in their creation process through their online
games, including The Lion King Animated Story Book, Disney Blast and
Toontown.
Disney Stories: Getting to Digital is intended for Disney fans and
current practitioners looking to study the creation process of one of
the most famous animation studios in existence. Professors teaching
courses in new media, animation and interactive storytelling will also
find this book a valuable asset.