Any developer aiming for a global audience needs to cover a series of
requisites for their apps, and one of them is to make them accessible.
Just having an app in the App Store is not enough for it to be a global
success anymore. More than that, it is arguably our duty as developers
to create inclusive apps that anyone can use.
Apple provides us with excellent tools for creating accessible apps.
However, many developers just don't know about them or think they're
difficult to us. This concise guide offers a focused look at breaking
those myths and proving that creating accessible apps is very easy, and
that it's just as easy to embed accessibility into the development
process of your team.
You'll have a look at the tools iOS provides. Some, like zoom, button
shapes, etc., come integrated in the operating system. Others, like
VoiceOver, Larger Accessibility Sizes with Dynamic Types, and Smart
Inverted Colours will need extra work to support appropriately. Then go
from the basics of giving meaningful accessibility labels to UI
components, so VoiceOver can read them, to making your UI support
extremely large font sizes so anyone can read our app. And you'll find
out how to build accessible apps with real world examples.
Accessibility is the right thing to do and will help your app find wider
success.
What You'll Learn
- Explore the fundamentals of accessibility
- Create a good VoiceOver experience
- Incorporate Inverted Colours effectively
- Test accessibility features for optimization and function
**Who This Book Is For
iOS developers wanting to add accessibility features to their apps and
any other member in a mobile development team--from Product Managers to
Business Analysts or QAs--who would like to incorporate or work with
accessibility features.
**