Design, Play, Change is a game and a book providing 36 design methods
that will help shift the creative process of the users and help them
work collaboratively to overcome problems they face.
This book is designed for those looking to enter into the world of
design thinking, the easy-to-follow game format making this an
accessible, light-hearted, yet powerful place to begin. Balancing a
detailed knowledge of the field with design methods that bring out
creative ways of thinking, the book is a must-have for those looking for
a unique way to overcome problems. From students and teachers to
passionate entrepreneurs and project managers, these games can be run
with everyone.