A recent survey stated that 52% of embedded projects are late by 4-5
months. This book can help get those projects in on-time with design
patterns. The author carefully takes into account the special concerns
found in designing and developing embedded applications specifically
concurrency, communication, speed, and memory usage. Patterns are given
in UML (Unified Modeling Language) with examples including ANSI C for
direct and practical application to C code.
A basic C knowledge is a prerequisite for the book while UML notation
and terminology is included. General C programming books do not include
discussion of the contraints found within embedded system design. The
practical examples give the reader an understanding of the use of UML
and OO (Object Oriented) designs in a resource-limited environment. Also
included are two chapters on state machines. The beauty of this book is
that it can help you today. .