Computing Equilibria and Fixed Points is devoted to the computation of
equilibria, fixed points and stationary points. This volume is written
with three goals in mind: (i) To give a comprehensive introduction to
fixed point methods and to the definition and construction of Gröbner
bases; (ii) To discuss several interesting applications of these methods
in the fields of general equilibrium theory, game theory, mathematical
programming, algebra and symbolic computation; (iii) To introduce
several advanced fixed point and stationary point theorems. These
methods and topics should be of interest not only to economists and game
theorists concerned with the computation and existence of equilibrium
outcomes in economic models and cooperative and non-cooperative games,
but also to applied mathematicians, computer scientists and engineers
dealing with models of highly nonlinear systems of equations (or
polynomial equations).