Over the last decade, the role of computational simulations in all
aspects of aerospace design has steadily increased. However, despite the
many advances, the time required for computations is far too long. This
book examines new ideas and methodologies that may, in the next twenty
years, revolutionize scientific computing. The book specifically looks
at trends in algorithm research, human computer interface, network-based
computing, surface modeling and grid generation and computer hardware
and architecture. The book provides a good overview of the current
state-of-the-art and provides guidelines for future research directions.
The book is intended for computational scientists active in the field
and program managers making strategic research decisions.