Coding as a Playground, Second Edition focuses on how young children
(aged 7 and under) can engage in computational thinking and be taught to
become computer programmers, a process that can increase both their
cognitive and social-emotional skills. Learn how coding can engage
children as producers--and not merely consumers--of technology in a
playful way. You will come away from this groundbreaking work with an
understanding of how coding promotes developmentally appropriate
experiences such as problem-solving, imagination, cognitive challenges,
social interactions, motor skills development, emotional exploration,
and making different choices. Featuring all-new case studies, vignettes,
and projects, as well as an expanded focus on teaching coding as a new
literacy, this second edition helps you learn how to integrate coding
into different curricular areas to promote literacy, math, science,
engineering, and the arts through a project-based approach and a
positive attitude to learning.