Chirp and his friends Squawk and Tweet love going on adventures
together. Today, they've traded in their playhouse for a race car.
Driving fast like the wind, the three friends are about to win their
biggest, fastest race ever until -- ERRT! -- they hit a giant mud puddle
and lose control of their car! How will Chirp, Squawk, and Tweet get
back in the race?
The Chirp books invite readers into a world of imagination where Chirp,
Squawk, and Tweet work together to solve problems, using everyday
objects and their limitless imaginations. Inspired by Chirp Magazine,
the Chirp books are designed to encourage learning through imaginative
play and will open up the world to preschoolers, one awesome adventure
at a time.
LEVELING
Grade Range: PreK-3
Fountas & Pinnell: I
Reading Recovery: 15-16
Lexile: 500L
COMMON CORE
RF.1.1,2,3,3a,3e,3f,4,4a,4c
L.1.1,2,2a,2b,4,4a,4c,5,5b,5d
SL.1.1,1a,1b,1c,2,4,5,6
W.1.1,3,5,6,7,8
RL.1.1,2,3,4,6,7,9