This is a book for those who have started to play chess and want to know
how to win from good positions and survive bad ones.
The endgame is where most games are decided, and knowing all the tricks
will dramatically improve your results. Endgame specialist John Nunn
has drawn upon his decades of experience to present the ideas that are
most important in real games. Step by step he helps you uncover the key
points and then add further vital knowledge.
Chess Endgame Workbook for Kids is the third in a new series of
books that help players gain chess skills by solving hundreds of
carefully chosen exercises. The themes are similar to those in Gambit's
best-selling 'Chess for Kids' series, but the focus is on getting
hands-on experience. Many positions build on ones given earlier, showing
how advanced ideas are normally made up of simpler ones that we can all
grasp.
Each chapter deals with a particular type of endgame and features dozens
of exercises, with solutions that highlight the key points. For each
endgame we are given tips on the themes that are most important and the
strategies for both sides. The book ends with a series of test papers
that enable you to assess your progress and identify the areas that need
further work.