Chapters in Game Theory has been written on the occasion of the 65th
birthday of Stef Tijs, who can be regarded as the godfather of game
theory in the Netherlands. The contributors all are indebted to Stef
Tijs, as former Ph.D. students or otherwise.
The book contains fourteen chapters on a wide range of subjects. Some of
these can be considered surveys while other chapters present new
results: most contributions can be positioned somewhere in between these
categories. The topics covered include: cooperative stochastic games;
noncooperative stochastic games; sequencing games; games arising form
linear (semi-) infinite programming problems; network formation, costs
and potential games; potentials and consistency in transferable utility
games; the nucleolus and equilibrium prices; population uncertainty and
equilibrium selection; cost sharing; centrality in social networks;
extreme points of the core; equilibrium sets of bimatrix games; game
theory and the market; and transfer procedures for nontransferable
utility games.
Both editors did their Ph.D with Stef Tijs, while he was affiliated with
the mathematics department of the University of Nijmegen.