The Canvas element is a revolutionary feature of HTML5 that enables
powerful graphics for rich Internet applications, and this pocket
reference provides the essentials you need to put this element to work.
If you have working knowledge of JavaScript, this book will help you
create detailed, interactive, and animated graphics -- from charts to
animations to video games -- whether you're a web designer or a
programmer interested in graphics.
Canvas Pocket Reference provides both a tutorial that covers all of
the element's features with plenty of examples and a definitive
reference to each of the Canvas-related classes, methods, and
properties.
You'll learn how to:
- Draw lines, polygons, and curves
- Apply colors, gradients, patterns, and transparency
- Use transformations to smoothly rotate and resize drawings
- Work with text in a graphic environment
- Apply shadows to create a sense of depth
- Incorporate bitmapped images into vector graphics
- Perform image processing operations in JavaScript