Just as the video game console market was about to crash into the New
Mexico desert in 1983, professor and sociologist David Sudnow was
unearthing the secrets of "eye, mind, and the essence of video skill"
through an exploration of Atari's Breakout, one of the earliest hits of
the arcade world. Originally released under the title Pilgrim in the
Microworld, Sudnow's groundbreaking longform criticism of a single game
predates the rise of game studies by decades. While its earliest critics
often scorned the idea of a serious book about an object of play, the
book's modern readers remain fascinated by an obsessive, brilliant, and
often hilarious quest to learn to play Breakout just as one would learn
the piano. Featuring a new foreword and freshly edited text, Breakout
makes a perfect addition to Boss Fight's lineup of critical, historical,
and personal looks at single video games. We're proud to restore this
classic to print and share with new audiences Sudnow's wild pilgrimage
into the limitless microworld of play.