The videogame series Mass Effect is a remarkable rarity not only for
being an original science-fictional franchise of recent vintage that has
risen to such prominent commercial and critical success in popular
culture but also for pushing the canonical boundaries of how science
fiction as a genre will be experienced and understood in the future.
This book analyzes the significance of the game for an understanding of
the evolving SF genre and articulates an explanatory framework to limn
its landmark reception in videogame history. This book both synthesizes
the burgeoning body of scholarship on Mass Effect for a readership
unfamiliar with either the game or the critical conversation on its
salient importance, while simultaneously, for readers already invested
in the science-fiction and videogame scholarship, mounting an extended
inquiry as to why Mass Effect has served as such a representative
milestone in videogame and genre history. The book should appeal to
veteran science-fiction and videogame scholars and students as well as a
wide variety of fans, consumers, gamers, and general readers.