Get started creating video games using Unreal Engine 4 (UE4) and
learning the fundamentals of game development. Through hands-on,
step-by-step tutorials, you will learn to design engaging environments
and a build solid foundation for more complex games. Discover how to
utilize the 3D game design software behind the development of immensely
popular games for PC, console, and mobile.
Beginning Unreal Game Development steers you through the fundamentals
of game development with UE4 to design environments that both engage the
player and are aesthetically pleasing. Author David Nixon shows you how
to script logic, define behaviors, store data, and create characters.
You will learn to create user interfaces, such as menus, load screens,
and head-up displays (HUDs), and manipulate audio to add music, sound
effects, and dialogue to your game. The book covers level editors, actor
types, blueprints, character creation and control, and much more.
Throughout the book, you'll put theory into practice and create an
actual game using a series of step-by-step tutorials.
With a clear, step-by-step approach, Beginning Unreal Game Development
builds up your knowledge of Unreal Engine 4 so you can start creating
and deploying your own 3D video games in no time.
What You Will Learn
- Learn the fundamentals of game design
- Understand how to use Unreal Engine 4
- Design amazing levels for your characters to play in
- Script logic to control the behavior of the world you create
Who This Book Is For
This book is for beginners with no prior game design or programming
experience. It is also intended for video game enthusiasts who are
brand-new to the world of game development and want to learn how to
design a game from scratch using UE4.