Beginning Kinect Programming with the Microsoft Kinect SDK gets you up
and running developing Kinect applications for your PC using Microsoft
tools and the official SDK. You will have a working Kinect program by
the end of the first chapter! The following chapters will open up the
secrets of three-dimensional vision, skeleton tracking, audio through
the Kinect, and more. Examples illustrate the concepts in the form of
simple games that react to your body movements. The result is a fun read
that helps you learn one of the hottest technologies out there today.
Beginning Kinect Programming with the Microsoft Kinect SDK also
provides building blocks and ideas for mashing up the Kinect with other
technologies to create art, interactive games, 3D models and enhanced
office automation. You'll learn the fundamental code basic to almost all
Kinect applications. You'll learn to integrate that code with other
tools and manipulate data to create amazing Kinect applications.
Beginning Kinect Programming with the Microsoft Kinect SDK is your
gateway into the exciting world of three-dimensional, real-time computer
interaction.
- Helps you create a proper development environment for Kinect
applications.
- Covers the basics of three-dimensional vision, skeleton tracking,
gesture recognition, and audio
- Provides fun examples that keep you engaged and learning