The vibrant and rich Android development platform, created by Google and
the Open Handset Alliance, continues to be a platform in its truest
sense, encompassing hundreds of classes beyond the traditional Java
classes and open source components that ship with the software
development kit. Android's continued growth includes support for Flash
and Flash gaming apps, Wi-Fi tethering, improved performance, WebM or
WebMedia integration for HTML5-based video and other multimedia APIs,
Chrome OS (WebOS) integration, and more.
With Beginning Android 3, you'll learn how to develop applications for
Android 3 mobile devices using simple examples that are ready to run
with your copy of the software development kit. Author, Android
columnist, developer, and community advocate Mark L. Murphy will
show you what you need to know to get started programming Android
applications, including how to craft graphical user interfaces, use GPS,
multi-touch, multi-tasking, and access web services.