A revealing guide to a career as a video game designer written by
acclaimed journalist Daniel Noah Halpern and based on the real-life
experiences of legendary designer Tom Cadwell of Riot Games--required
reading for anyone considering a path to this profession.
Becoming a Video Game Designer takes you behind the scenes to find out
what it's really like, and what it really takes, to become a video game
designer. Gaming is a $138 billion-dollar entertainment industry, and
designers are the beating heart. Long-form journalist Daniel Noah
Halpern shadows top video game designer Tom Cadwell to show how this
dream job becomes a reality. Cadwell is head of design at Riot Games,
the company behind award-winning blockbuster games like League of
Legends, which has an active user base of 111 million players. Creating
a massive multiplayer online game takes years of visionary R&D--it is a
blend of art and science. It is also big business. Learn the ins and the
outs of the job from Cadwell as well as other designers, including
Brendon Chung, acclaimed founder of Blendo Games. Successful designers
must be creative decision makers and also engineers and collaborators.
Gain professional wisdom by following Tom's path to prominence, from his
start as a passionate gamer to becoming one of the most revered
designers in the business.