Adventure Kingdom is back in business! In the second volume of this
magical graphic novel series from Epic Originals, Clark and Karoline's
plans to run a seemingly normal park are disrupted when a messenger from
the real Adventure Kingdom comes through the portal to summon the
land's one true hero on a knightly quest . . .
With the Iron King safely in exile, the Grand Jerome, Eddie, and the
kids reopen Adventure Kingdom with all the magic and none of the
mischief. But they soon find themselves back in a world where magic is
real and an old foe with a new name has developed a mesmerizing ability
to control people's actions.
To save Adventure Kingdom from this con artist's clutches, the kids will
have to face some hard choices about trust, friendship, and what it
means to be a hero.
This volume Includes a bonus Adventure Kingdom tale outside the main
plot line--a true delight for readers!