Our work is aimed at developing a fault tolerance policy for embedded
mobile devices where we can determine suitability of a fault tolerance
mechanism for the application with respect to the needs of user and
available resources. More precisely, we are developing methods to define
requirements of applications and services offered by a particular fault
tolerance mechanism. This helps us in finding compatibility between
applications and mechanisms at any given time, and allows us to choose
the most suitable mechanism. Another part of out thesis has been to
develop two distributed coordinated checkpointing algorithms. The
practical implementation of our work has been done on WTK 2.0 with
J2ME-MIDP. We have done an implementation of our work with our
checkpointing mechanisms and game application. We have also shown how to
profile applications and mechanisms to integrate in our work.