This book provides important new insights into social issues in the
rapidly growing field of esports, filling a gap in the literature that
has, until now, been dominated by business and management perspectives.
Bringing together leading esports experts from Europe, North America,
and Australia, the book provides new sociological analyses that define
and locate esports in social studies. It explores key issues in esports
and in the wider sociology of sport, including gender equity, diversity,
cheating and doping, physical and mental health, and issues related to
the governance of esports. Presenting new empirical research alongside
critical, theoretical perspectives, the book addresses themes such as
digitalisation, technology, equality, innovation, and welfare,
suggesting directions for future research and highlighting implications
for practice and development in the esports industry.
This is essential reading for advanced students, researchers, and
practitioners working in esports, the sociology of sport, gaming
studies, media studies, sociology, or the interaction of ICT and wider
society.